Difference between revisions of "Flaw armour"
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− | Special stuff from summoning demons from | + | Special stuff from summoning demons from [[Flaws House]], some very usable armours here. |
Includes Vambraces, Greaves, and Breatplates. | Includes Vambraces, Greaves, and Breatplates. | ||
Revision as of 14:52, 30 August 2013
Special stuff from summoning demons from Flaws House, some very usable armours here. Includes Vambraces, Greaves, and Breatplates.
Effects
Desc | Effect |
---|---|
Glowing Blue | Absorbs Fire |
Glowing Red | Absorbs Ice |
Glowing White | Absorbs Magical |
Note: The glowing pieces can lose their enchantment after a number of absorbs
Desc | Effect |
---|---|
Arrow Turning | Defense against pierce |
Blade Turning | Defense against slash |
Axe Turning | Defense against chop |
Absorption | Defense against crush |
Note: As well as the occasional super defense against said damage type, also has better eval.
Desc | Effect |
---|---|
Mer | Underwater breathing |
Woods | Better outside |
War | Damages attackers |
Health | Occasional healing |
Ghost | Randomly completely stops damage to bodypart |
Evaluations
Desc | Eval | Corpse |
---|---|---|
Splintmail Arrow Turning/etc | Very Good, Possibly Blessable? | level 16 humanoid |
Splintmail Glowing | Adequate, Possibly Blessable? | level 16 humanoid |
Splintmail Mer/Woods/etc | Adequate, Possibly Blessable? | level 16 humanoid |
Banded Mail Arrow Turning/etc | Splendid/Nearly Perfect blessed | level 17 humanoid |
Banded Mail Glowing | Adequate/Good Blessed | level 17 humanoid |
Banded Mail Mer/Woods/etc | Adequate/Good Blessed | level 17 humanoid |
Platemail Arrow Turning/etc | Nearly Perfect, not blessable | level 18 humanoid |
Platemail Glowing | Fine, not blessable | level 18 humanoid |
Platemail Mer/Woods/etc | Fine, not blessable | level 18 humanoid |