Difference between revisions of "Uniques"
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== Club == | == Club == | ||
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The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge | The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge | ||
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the Destructor: +1 Dex for Dwarves, evals better for Dwarves. | the Destructor: +1 Dex for Dwarves, evals better for Dwarves. | ||
Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds. | Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds. | ||
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+ | Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level. | ||
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+ | Stone Smasher Maul: +1 Strength | ||
== Curved Blade == | == Curved Blade == | ||
+ | Blade of Sethic: Two handed, specials unknown? | ||
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+ | Draqisfang: Sabre originally, turns to user's highest skill | ||
The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed. | The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed. | ||
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at. | Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at. | ||
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== Exotic == | == Exotic == | ||
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== Flail == | == Flail == | ||
+ | Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength | ||
Morningstar: Extra damage vs humans. | Morningstar: Extra damage vs humans. | ||
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== Knife == | == Knife == | ||
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Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis | Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis | ||
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== Longsword == | == Longsword == | ||
+ | Andellens Wrath: Bonus hits vs humans? | ||
Bloodred: has a small bonus while using it Evil i think? | Bloodred: has a small bonus while using it Evil i think? | ||
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Pendragon: Bonus for humans? | Pendragon: Bonus for humans? | ||
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== Polearm == | == Polearm == | ||
+ | Awesome Scythe: Semi, nothing special? | ||
Orcish Poleaxe: Semi, nothing special? | Orcish Poleaxe: Semi, nothing special? | ||
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== Rapier == | == Rapier == | ||
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Crystal Blade: 17 dex required or something like that, +2 dex | Crystal Blade: 17 dex required or something like that, +2 dex | ||
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== Staff == | == Staff == | ||
+ | Crosier of Pain: +2 wis | ||
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+ | Peculiar Black Rod: Semi I think, +1 dex, -1 con, +10 magic resist, +50 cold resist | ||
Staff of Tarran: AC bonus | Staff of Tarran: AC bonus | ||
Tetsubo: ?? | Tetsubo: ?? | ||
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== Two Handed Sword == | == Two Handed Sword == | ||
+ | Elvenheart: +3 Strength to Elves, +2 strength to half-elves | ||
Two-Handed Powersword: ?? | Two-Handed Powersword: ?? | ||
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== Two Handed Axe == | == Two Handed Axe == | ||
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Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies. | Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies. | ||
== Unarmed == | == Unarmed == | ||
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Brass knuckles: +2 str, +15 unarmed | Brass knuckles: +2 str, +15 unarmed | ||
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== Armour == | == Armour == | ||
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Armour of Gaius: Great eval, hurts attackers? | Armour of Gaius: Great eval, hurts attackers? | ||
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Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess. | Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess. | ||
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+ | Black Robe: +20 some resistances | ||
Dragon Platemail: +some resistances fire/magic? amazing armour. | Dragon Platemail: +some resistances fire/magic? amazing armour. | ||
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Flying Shield: Legal speedwalk, weighs 1 | Flying Shield: Legal speedwalk, weighs 1 | ||
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Reflective bracer: +5 resistances 1 con | Reflective bracer: +5 resistances 1 con | ||
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+ | The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP | ||
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles | Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles | ||
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+ | Spiked shield - small damaging random special | ||
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+ | Star Armour: +5 to all resists, awesome AC | ||
Stone helmet - unique? | Stone helmet - unique? | ||
Strangely Patterned Cloak: AP prot, bonus to rogues | Strangely Patterned Cloak: AP prot, bonus to rogues | ||
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Weird looking blue robe - +30 magic resist | Weird looking blue robe - +30 magic resist | ||
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Wigwog Sking: Shield, Resistances?? | Wigwog Sking: Shield, Resistances?? | ||
== Magical Equipment, Other == | == Magical Equipment, Other == | ||
+ | Belt of the Giant: High capacity container | ||
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+ | Drutes bauble: Unique? Lets you emote at people from afar | ||
− | + | Evil Eye: Can use scry on lower level players, need sps? | |
Golden Amulet - Semi-unique, varyable AC bonuses | Golden Amulet - Semi-unique, varyable AC bonuses | ||
− | + | Medallion of the Night - lowers align to evil, AC boost, resistances | |
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Armours]] | [[Category:Armours]] |
Revision as of 23:22, 31 August 2013
This is listings for uniques and semi-unique weapons and armours. For design documents items see the relevant page.
See Special Items for things that aren't quite uniques, but have special properties.
Contents
Axe
Currently no (one handed) axe uniques.
Club
The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge
the Destructor: +1 Dex for Dwarves, evals better for Dwarves.
Krakadoom: Can "wave warhammer at opponent" for a shock attack, no sps but has recharge time ~ 30 seconds.
Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.
Stone Smasher Maul: +1 Strength
Curved Blade
Blade of Sethic: Two handed, specials unknown?
Draqisfang: Sabre originally, turns to user's highest skill
The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed.
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically. If it feels you're attacking a worthy opponent, it will advise you which body part to aim at.
Exotic
Sceptre of Fools: Cures plague, Apparently not wieldable?
Flail
Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength
Morningstar: Extra damage vs humans.
Knife
Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
Shadowspawn: +2(?) strength (rogues only) Have to feed corpses or it'll reduce your strength
Longsword
Andellens Wrath: Bonus hits vs humans?
Bloodred: has a small bonus while using it Evil i think?
Pendragon: Bonus for humans?
Starblade: +30 to all resistances and gives 5 special magic attacks
Sword of Virgis: +20 longsword skill to women. See: purple cloak
Marksmanship
Crossbow: Yep. Its a magical crossbow.
Polearm
Awesome Scythe: Semi, nothing special?
Orcish Poleaxe: Semi, nothing special?
Rapier
Crystal Blade: 17 dex required or something like that, +2 dex
Sword Of Gilian: +2 con
Shortsword
Blade Of Losoth: Bonus damages for mages, elves and half-elves
Ebonblade: ??
Spear
Currently no unique spears.
Staff
Crosier of Pain: +2 wis
Peculiar Black Rod: Semi I think, +1 dex, -1 con, +10 magic resist, +50 cold resist
Staff of Tarran: AC bonus
Tetsubo: ??
Two Handed Sword
Elvenheart: +3 Strength to Elves, +2 strength to half-elves
Two-Handed Powersword: ??
Two Handed Axe
Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.
Unarmed
Brass knuckles: +2 str, +15 unarmed
Slap glove: +1 str, +1 dex
Armour
Armour of Gaius: Great eval, hurts attackers?
Armour of Ichor: Turns corpses into HP/SP
Black Mithril Platemail: Good mithril Scrap.. not too terrible eval, I guess.
Black Robe: +20 some resistances
Dragon Platemail: +some resistances fire/magic? amazing armour.
Flying Shield: Legal speedwalk, weighs 1
Gauntlet of tarran - +40 blocking???
Helm of Gaius: Deflect blows
Magic surcoat - +30 to cold/fire/magic
Reflective bracer: +5 resistances 1 con
The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
Spiked shield - small damaging random special
Star Armour: +5 to all resists, awesome AC
Stone helmet - unique?
Strangely Patterned Cloak: AP prot, bonus to rogues
Weird looking blue robe - +30 magic resist
Wigwog Sking: Shield, Resistances??
Magical Equipment, Other
Belt of the Giant: High capacity container
Drutes bauble: Unique? Lets you emote at people from afar
Evil Eye: Can use scry on lower level players, need sps?
Golden Amulet - Semi-unique, varyable AC bonuses
Medallion of the Night - lowers align to evil, AC boost, resistances