Difference between revisions of "Shapeshifter Enclave"

From Ancient Anguish Mud Wiki - AAwiki

 
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== Blurb ==
 
== Blurb ==
  
Join the most reboot-friendly class there is!  
+
Join the [[Shapeshifters|most reboot-friendly class]] there is!
 +
<pre>
 +
(from in-game help file)
 +
  Shapeshifters are an offshoot magic from Infidian.  Various forms are
 +
  assumed, complete with powers, to explore and experience the wildernesses
 +
  of the world.  The Enclave recently set up an outpost south of the Scythe
 +
  Camp, adjacent to the mouth of the Shantih river.  At the outpost you can
 +
  learn the skills necessary to becoming a successful Shapeshifter.  Then
 +
  all you need to do is spend time practising and adventuring.
 +
 
 +
NOTE:
 +
  Playing the shapeshifter class will involve a lot of time spent in form
 +
  where you have to be active and unidle.  The automatic sending of commands
 +
  to the game (including keeping yourself unstatued with timed commands or
 +
  triggers) is illegal on Ancient Anguish.
 +
</pre>
  
 
== NPCs ==
 
== NPCs ==
 
+
<!-- Please edit the 'Master List - NPC', not this article-->
{| class="wikitable sortable"
+
<dt2-showtable
 +
table="npc_list_master"
 +
class="wikitable sortable"  
 +
where="Location='[[Shapeshifter Enclave]]'">
 +
<head>
 
|-
 
|-
 
! NPC
 
! NPC
! data-sort-type="number" | Level
+
! Race
 +
! data-sort-type="number"|Level
 
! Aim
 
! Aim
! Race
 
 
! Smitable
 
! Smitable
! data-sort-type="number" | Experience
+
! data-sort-type="number"|Experience
 +
! NPC Count
 
! Alignment
 
! Alignment
! NPC Count
+
</head>
 +
<template>
 
|-
 
|-
|}
+
| {{{NPC}}}
 +
| {{{Race}}}
 +
| {{{Level}}}
 +
| {{{Aim}}}
 +
| {{{Smitable}}}
 +
| {{{Experience}}}
 +
| {{{NPC Count}}}
 +
| {{{Alignment}}}
 +
</template>
 +
</dt2-showtable>
  
 
== Weapons ==
 
== Weapons ==
{| class="wikitable sortable"
+
<!-- Please edit the 'Master List - Weapon', not this article-->
! Weapon
+
<dt2-showtable
! Type
+
table="weapon_list_master" 
! Skill
+
class="wikitable sortable"  
! Damage
+
where="Area='[[Shapeshifter Enclave]]'">
! Parry
+
<head>
! Source
+
|-
 +
! Weapon
 +
! Type
 +
! Skill
 +
! Wt.
 +
! Str
 +
! NPC
 +
! Damage
 +
! Parry
 +
! Handed
 +
</head>
 +
<template>
 
|-
 
|-
 
+
| {{{Weapon}}}
|}
+
| {{{Type}}}
 +
| style="text-align:center;" | {{{Skill}}}
 +
| style="text-align:center;" | {{{Wt.}}}
 +
| style="text-align:center;" | {{{Str}}}
 +
| {{{NPC}}}
 +
| {{{Damage}}}
 +
| {{{Parry}}}
 +
| {{{Handed}}}
 +
</template>
 +
</dt2-showtable>
  
 
[[Category:Anguish]]
 
[[Category:Anguish]]
 
[[Category:Low-High Level Area]]
 
[[Category:Low-High Level Area]]
 
[[Category:Areas]]
 
[[Category:Areas]]
[[Category:Class]]
+
[[Category:Shapeshifters]]
 
[[Category:Wizard Paldin]]
 
[[Category:Wizard Paldin]]
 
[[Category:Wizard Serf]]
 
[[Category:Wizard Serf]]

Latest revision as of 17:08, 21 July 2016

Fast Facts

Coder: Paldin, Serf
Continent: Anguish
Directions: 12w 4s 12w 6s 1e 1s 12e 11s 3e
Loot: Not rated
Suitable: Low-High Level Area
Difficulty: Not rated

Blurb

Join the most reboot-friendly class there is!

(from in-game help file)
  Shapeshifters are an offshoot magic from Infidian.  Various forms are
  assumed, complete with powers, to explore and experience the wildernesses
  of the world.  The Enclave recently set up an outpost south of the Scythe
  Camp, adjacent to the mouth of the Shantih river.  At the outpost you can
  learn the skills necessary to becoming a successful Shapeshifter.  Then
  all you need to do is spend time practising and adventuring.

NOTE:
  Playing the shapeshifter class will involve a lot of time spent in form
  where you have to be active and unidle.  The automatic sending of commands
  to the game (including keeping yourself unstatued with timed commands or
  triggers) is illegal on Ancient Anguish.

NPCs

NPC Race Level Aim Smitable Experience NPC Count Alignment

Weapons

Weapon Type Skill Wt. Str NPC Damage Parry Handed