Difference between revisions of "Uniques"
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− | This is listings for uniques and semi-unique weapons and armours. For | + | This is listings for uniques and semi-unique weapons and armours. For [[design documents]] items see the relevant page. |
Revision as of 18:00, 29 August 2013
This is listings for uniques and semi-unique weapons and armours. For design documents items see the relevant page.
Contents
Axe
Currently no (one handed) axe uniques.
Club
Onix, Horn of Power: 15-20 Skill, Average Damage, Poor Parry. Gives strange healing bonuses, seems to have chance of 1hp/1sps(maybe more?) per round when fighting enemies of equal or higher level.
The Big Un: Seems to be a non-unique version and a unique version. Unique version varies to your skill. Unknown beyond that knowledge
Stone Smasher Maul: +1 Strength
the Destructor: +1 Dex for Dwarves, nothing besides that.
Krakadoom: Can "wave warhammer at opponent" for a shock attack
Curved Blade
The Eagle Talon: Has a bonus for Parry and Block. One handed or Two handed.
Flamberge, the flame sword: Changes to users skill, but only upwards. Switches between flame attacks and normal. Better vs bigger things, dragons specifically.
Draqisfang: Sabre originally, turns to user's highest skill
Exotic
Sceptre of Fools: ?? Apparently not wieldable?
Flail
Morningstar: Extra damage vs humans.
Flail of Ancient Demolition: Causes lovely knockdown effects, based on wielders strength
Dire flail: Semi unique, causes enemies to freeze up for a few rounds. Level restricted and skill restricted. 70 skill?
Knife
Gemmed Rondel Dagger: modify's rogue skills, +to ambush alert, - to dis
Shadowspawn: +2(?) strength (rogues only) Have to feed corpses or it'll reduce your strength
Longsword
Bloodred: has a small bonus while using it Evil i think?
Andellens Wrath: ??
Pendragon: Bonus for humans?
Starblade: +30 to all resistances and gives 5 special magic attacks
Marksmanship
Crossbow: Yep. Its a magical crossbow.
Polearm
Orcish Poleaxe: Semi, nothing special?
Awesome Scythe: Semi, nothing special?
Rapier
Crystal Blade: 17 dex required or something like that??
Sword Of Gilian: +2 con
Shortsword
Blade Of Losoth: ??
Ebonblade: ??
Spear
Currently no unique spears.
Staff
Staff of Tarran: AC bonus
Tetsubo: ??
Peculiar Black Rod: Semi I think, +1 dex
Crosier of Pain: +2 wis
Two Handed Sword
Two-Handed Powersword: ??
Elvenheart: +3 Strength to Elves, +2 strength to half-elves
Two Handed Axe
Rakar, Mattock of the Giants: Some special attack akin to kraky, "ravage" I think. Hits harder vs bigger enemies.
Unarmed
Brass knuckles: +2 str, +15 unarmed
Slap glove: +1 str, +1 dex
Armour, Magical Equipment
Star Armour: +5 to all resists, awesome AC
Armour of Gaius: ??
Armour of Ichor: Turns corpses into HP/SP
Black Mithril Platemail: Scrap..
Dragon Platemail: +some resistances fire/magic? amazing armour.
Black Robe: +20 some resistances
Flying Shield: Legal speedwalk, weighs 1
Gauntlet of tarran - +40 blocking???
Golden Amulet - Semi-unique, varyable AC bonuses
Helm of Gaius: Deflect blows
Holy Gem - Semi, weightless light.
Magic surcoat - +30 to cold/fire/magic
Medallion of the Night - lowers align to evil, AC boost, resistances
Reflective bracer: +5 resistances 1 con
Spiked gauntlets - occasionally gives substantial damage increase(can also take on bonuses of brass knuckles
Stone helmet - unique?
Strangely Patterned Cloak: AP prot, bonus to rogues
The Shroud of Gustanado - Weight chances from 0-10 along with its eval from poor-AP
Weird looking blue robe - +30 magic resist
Spiked shield - small damaging random special
Wigwog Sking: Shield, Resistances??