Special Items

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Revision as of 14:36, 2 September 2013 by Mani (talk | contribs) (→‎Exotic)

This is listings for items that are not quite considered uniques but have unique properties.



Axe

Hooked axe: Grants extra hits for offhand

Butterfly wing axe: Bonus to dual wielding.

Club

Quadrelle mace: ID suggests extra damage vs dwarves.

Branding Iron: Fire damage, more when heated in a fire.

Well-Balanced Battlehammer: Great for two weapon, more extra hits for Dwarves.

Curved Blade

an assassins blade: Bonus for dual wielding

a hasashiyyini blade: Bonus for dual wielding

a steel backsword: +20(?) Parry and riposte?

Exotic

Elemental orbs: Fire or frost damage, ignores enemy armour!

Flail

Knife

Longsword

Marksmanship

Polearm

Rapier

Shortsword

Spear

Staff

Two Handed Sword

Two Handed Axe

Unarmed

Head Armours

Neck Armours

Heavy Body

Light Body

Some enchanted robes: +15 Cold, fire, and magic resist, Evaluates poor, better at piercing, less effective vs chopping.

Legs

Feet

Arms

Hands

Other Magical