Treasure hunt

From Ancient Anguish Mud Wiki - AAwiki

Revision as of 14:07, 12 September 2013 by Mani (talk | contribs) (Thunt gear notes)


Cursed

Shows up on armour and weapons.

Identified or not, it will behave as cursed if you attempt to wear it. Makes it worthless in shops.

i
You are carrying:
 A strange sabre
You cast Identify on the sabre...
Your Identify spell tells you:
You learn that the weapon is cursed and totally worthless.
You are carrying:
 A cursed sabre

Defender

Deflects blows. Increases your armour class.

You are carrying:
 A weird staff
You cast Identify on the staff...
Your Identify spell tells you:
You learn that it is charmed to magically ward off blows.
You are carrying:
 A staff of the defender

Dwarvish

Armours, and shields, that are dwarvish got more protection/armour class, but heavier.

You are carrying:
 A strange long shield
You cast Identify on the shield...
Your Identify spell tells you:
You learn that it is of dwarvish craftsmanship, causing it to be heavier and
give superior protection.
You are carrying:
 A dwarvish shield

Fire resistance

Armour that gives fire resistance. +15 fire res

You are carrying:
 A glittering brigantine armour
You cast Identify on the armour...
Your Identify spell tells you:
You learn that it has been charmed to protect the wearer against fire.
You are carrying:
 An armour of fire resistance.

Flaming

Does fire damage

You are carrying:
 A weird staff
You cast Identify on the staff...
Your Identify spell tells you:
You learn that it is a flaming staff.
You are carrying:
 A flaming staff.

Frost

Does cold damage

You are carrying:
 A strange scimitar
cast id on scimitar
You cast Identify on the scimitar...
Your Identify spell tells you:
You learn that it is a frost scimitar.
You are carrying:
 A frost scimitar.

Racial hate

Extra damage against the specified race.

You are carrying:
 An opalescent cutlass
cast id on cutlass
You cast Identify on the cutlass...
Your Identify spell tells you:
You learn that it is charmed to slay giants and all giantkind.
You are carrying:
 A cutlass of giant slaying
You are carrying:
 A peculiar morningstar
You cast Identify on the morningstar...
Your Identify spell tells you:
You learn that it is charmed to slay undead.
You are carrying:
 A morningstar of undead slaying

Stealth

For some reason armours of stealth do not change the short (though 'mysterious' fit for a stealth armour). +15 to stealth

You are carrying:
 A mysterious lamellar armour
You cast Identify on the armour...
Your Identify spell tells you:
You learn that it has been charmed to increase the wearer's skill at stealth.
i
You are carrying:
 A mysterious lamellar armour

Magical Equipment

Item Slot Effect
Belts waist minor protection for body
Girdle waist minor protection for body
Earring earring minor protection for head
Armlet arms minor armour protection
Crown head minor armour protection
Choker neck minor armour protection
Circlet head minor armour protection
Chain neck minor armour protection
Bangle wrist? minor protection for arms
Necklace neck minor armour protection
Brooch ? minor protection for body

Materials

The general theory is that more expensive = better quality, better protection.

Material Value
Crude Brass 20
Brass 40
Fine Brass 60
Crude Silver 100
Silver 200
Fine Silver 300
Golden 800
Jeweled 1200
Ivory 1600