Quenlar
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Help Quenlar
Now, let it be said that ficer made weaponry made of tin or better at VF will suffice. If you give him a 1h version where its possible to make a 2h version, it will not suffice (because the difficulty will be too low). Ficer made rapiers need to be minimally made of steel.
What weapons he will accept:
Axe
Choppingweapon, dwarven mining pick
(see Weapons list for similar difficulty)
Club
hjem, mighty maul, huge warhammer (see Weapons list for similar difficulty)
Curved Blade
orcish sabre, falchion, steel backsword, katana, an onyx-hilted hooked sword (see Weapons list for similar difficulty)
Longsword
fine silver sword, rune sword, exsquisite rune sword, Pendragon, Starblade (see Weapons list for similar difficulty)
Polearm
huge halberd, decent scythe, awesome scythe, orcish poleaxe, superior bardiche (see Weapons list for similar difficulty)
Rapier
dwarven jeweled rapier, very fine rapier (see Weapons list for similar difficulty)
Two handed axe
huge battle axe, crescent, mighty battleaxe (see Weapons list for similar difficulty)
Two handed sword
steel greatsword, shadow sword (see Weapons list for similar difficulty)
What you get
Also see table above:
well-balanced battlehammers: WBBH give bonus hits if your a dwarf, they also appear to hit quite a bit harder for dwarfs *shrug* never used em much
halfspears: Hspears give u heaps of extra attacks, but imo unless your chun they always hit really weakly, great for raising 2w tho
butterfly axes: utterfly axes are probably a favourite, you get the chance for a 3rd hit, and they appear to do much more dmg then any of the other dualies, at least for me without berserk
hooked axes: appear to give some kind of defensive bonus
serrated shortswords: never used these dunno
dire flail: awesome weapon, frightens your opponent randomly throughout fight, so he does not hit whoevers tanking!
staff-mace: apparently it uses both staff and club skills, no idea how though, possibly like chain staff? shrug
steel spear: know nothing about this
steel poleaxe: seen it in use a few times, hardest hitting polearm in game I'm told, better then ascythe
sharpened keen steel scimitars: Forgot about these!, I believe you get +10 or +20 riposte, per not sure how they hit, but NP parry if my memory serves me well.
heavy staff-sling: like a second catty, not sure if it counts as staff or flail when not filled with rocks though..