Difference between revisions of "Ddoors"

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(Undo revision 4868 by Sacrifice (talk) - I undo and readd the new parts on top, as mages casting doors have been making mistakes because of missing information that was found in the old ver)
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Dimension doors are cast by player mages between two rooms, generally as a way of setting up a shortcut to far-away places or islands, saving the population a bit of typing or long boat rides. Unless the permanency spell (requires nightshade, a rare spell component of variable availability) is cast on them, they will disappear eventually. Once permed, they stay in place for the rest of the reboot unless they are dispelled by a mage. (Before you go around dispelling doors cast by other players, you should be aware there have been Law cases regarding this in the past. For examples, tell dibbs demotions of dispelling.)
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The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.
  
Many of the doors have 'traditional' locations. Not all are cast every reboot. Directions listed after the room short descriptions are from the crossroads in Tantallon, with the exception of Infidian locations, which are given from the southern dock (where Diggan's Storm Lancer disembarks you).
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== Door Mages ==
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It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.
  
== Known door mages ==
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''Boofy, Fenja, Greycloak, Greyeyes, Kepler, Lasher, Permy, Raederle, Wittigo, Wussmage, Xaedra, Zayvin''
Casting doors and perming them cost money and especially nightshades. Below are a list of known door mages, and if you happen to have some spare nightshades I am sure they would appreciate your generosity.
 
  
<b>
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== Door List ==
Boofy<br>
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{| class="wikitable"
Greycloak<br>
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|-
Greyeyes<br>
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! Door !! Area !! Directions
Kepler<br>
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|-
Lambda<br>
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| 1e || shapeshifter enclave || 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e
Lasher<br>
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|-
Permy<br>
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| 1n || ranger camp || 31n, 9w, 10n, 16e, 1s, enter camp
Raederle<br>
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|-
Roku<br>
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| 1s || thranarack pub || 31n, 9w, 3n, 4w, 3n, 1w
Wittigo<br>
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|-
Wussmage<br>
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| 1se of artificer hall || neville (monk garden) || 13n, 3e, 4n, 1e, 2n
Xaedra<br>
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|-
Zayvin<br>
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| 1sw of artificer hall || anguish (coordinates -17,60) || 31n, 9w, 10n, 8w, 25n
</b>
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|-
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| 1w || jaochi hall || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e
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|-
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| 1w, 1n || andeli castle shoppe || 31n, 9w, (quest area)
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|-
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| 2e || gwot's camp (gwot) || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw
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|-
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| 2e, 1d || infidian (outside factor's hut) || 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer
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|-
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| 2e, 1d, 1n || southeastern isle (harbour) || 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship
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|-
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| 2e, 1n || hobbitat shop || 33n, 1ne, 1e
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|-
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| 2n || duender (the waving blade) || 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n
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|-
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| 2s || nepeth (intersection) || 13n, 6w, 3n
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|-
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| 2s, enter alley || aalgirzst (rench made) || 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e
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|-
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| 2w || fallan (falcons crest) || 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw
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|-
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| 3n || hobbitat habit || 33n, 1ne, 2n, 1e, 1ne, 1s
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|-
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| 3s || norton knick knacks || 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w
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|-
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| 3s, 1w, 1n || anguish (outside snowfolk guild) || 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n
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|-
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| 3w || iceforge clan (uena) || 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n
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|-
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| 3w, 1s, 1w, 1u || manspider caves (drowgar tome) || 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below)
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|-
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| 4w || arcadia (rustic fares) || 24n, 9w, 1nw
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|-
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| 5w || gemynd (peaceful rest) || 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e
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|-
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| 6w || smoking roc || 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter
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|-
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| 6w, 2n || artificer hall || 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se
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|-
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| x-roads || nepeth (misha) || 13n, 6w, 10n, open n, 1n, open e, 2e, 2n
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|}
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== Notes ==
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Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).
  
== Essential Door List ==
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== Essential Door List (Verbose to help door mages) ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
  
== Shop doors ==
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== Shop doors (Verbose to help door mages) ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-

Revision as of 14:16, 27 February 2019

The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.

Door Mages

It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.

Boofy, Fenja, Greycloak, Greyeyes, Kepler, Lasher, Permy, Raederle, Wittigo, Wussmage, Xaedra, Zayvin

Door List

Door Area Directions
1e shapeshifter enclave 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e
1n ranger camp 31n, 9w, 10n, 16e, 1s, enter camp
1s thranarack pub 31n, 9w, 3n, 4w, 3n, 1w
1se of artificer hall neville (monk garden) 13n, 3e, 4n, 1e, 2n
1sw of artificer hall anguish (coordinates -17,60) 31n, 9w, 10n, 8w, 25n
1w jaochi hall 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e
1w, 1n andeli castle shoppe 31n, 9w, (quest area)
2e gwot's camp (gwot) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw
2e, 1d infidian (outside factor's hut) 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer
2e, 1d, 1n southeastern isle (harbour) 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship
2e, 1n hobbitat shop 33n, 1ne, 1e
2n duender (the waving blade) 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n
2s nepeth (intersection) 13n, 6w, 3n
2s, enter alley aalgirzst (rench made) 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e
2w fallan (falcons crest) 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw
3n hobbitat habit 33n, 1ne, 2n, 1e, 1ne, 1s
3s norton knick knacks 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w
3s, 1w, 1n anguish (outside snowfolk guild) 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n
3w iceforge clan (uena) 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n
3w, 1s, 1w, 1u manspider caves (drowgar tome) 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below)
4w arcadia (rustic fares) 24n, 9w, 1nw
5w gemynd (peaceful rest) 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e
6w smoking roc 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter
6w, 2n artificer hall 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se
x-roads nepeth (misha) 13n, 6w, 10n, open n, 1n, open e, 2e, 2n

Notes

Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).

Essential Door List (Verbose to help door mages)

Door From To
Artificers At a cozy firepit (Tantallon) Artificer Hall (Drakhiya)
6w 2n 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
Andeli Tantallon shop (Tantallon) Andeli shop (Andeli)
1w 1n Andeli shop
Uena Village Centre (Tantallon) Supply room of the temple (Iceforge Clan Forge)
3w
Misha East Village Crossroads (Tantallon) Banquet hall (Nepeth)
Rangers Glory Walk (Tantallon) Ranger Camp (northern Anguish)
1n 31n, 9w, 10n, 16e, s
Shapeshifters Rickety quay (Tantallon) A sheltered glade in the forest (southern Anguish)
1e
SE Isle A hole in the wall rental agency (Tantallon) (SE Isle)
2e d 1n where the Atlantis drops you off
Gwot Harbour (Tantallon) At a reed debris hut (northern Infidian)
2e 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
Infidian dock Wharf (Tantallon) Light forest (southern Infidian)
2e 1d where Diggan drops you off
Monks Library of Artifice (Drakhiya) Temple, Peaceful Courtyard (Neville)
12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se
NW Corner Artificer's Shop (Drakhiya) On a bonechilling glacier (Anguish Tundra)
12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw
Snowfolk Igloo Deteriorated hut (Tantallon) Snowfolk guild hall (Anguish Tundra)
3s 1w 1n 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo

Shop doors (Verbose to help door mages)

Door From To
Hobbitat Habit (smokes) Owner: TeDdyBEar Glory Walk (Tantallon) Hobbitat Habit (Hobbitat)
3n 33n ne 2n e ne s
The Waving Blade (Alcohol) Owner: Halawen Glory Walk (Tantallon) The Waving Blade (Duender)
2n 12w 4s 12w 6s 1e 1s 1sw 1w 1n
Rench Made (smokes) Owner: RaFeL A narrow alley (Tantallon) Rench Made (Aalgirzst)
2s enter alley
Thirsty Dwarf (soft drink) Owner: WINter (currently no door) Thirsty Dwarf (Thranarack)
(no door as the Thranarack is so close) 31n 9w 2n 4w 5n 2w 1s
Falcons Crest (medicinals) Owner: SwiftEye Main Street (Tantallon) Falcons Crest (Fallan)
2w 1w, 15n, 3e, 2n, 5e, 10n, 7e, 1sw (from Infidian dock)
or
1se, 6e, 1s, 1e, 19s, 4e, 1sw (from Gwot)
Rustic Fares (food/meat) Owner: Potus Main Street (Tantallon) (Arcadia)
4w 24n 9w 1nw
Peaceful Rest (food/meat) Owner: Raze Main Street (Tantallon) (Gemynd)
5w (from Infidian door) w 15n 3e 3n w sw nw w sw w 2n e
Mercy Medicinals (medicinals) Owner: Zwr (currently no door) Mercy Medicinals (Neville)
(no door as Neville is so close) 10n 3e 5n 3e 1s
Norton Knick Knacks (soft drink) Owner: Elina Shoreline Road Norton Knick Knacks (Norton Village)
3s 31n 9w 10n 17e 6n 2e 4ne n w

Other doors

Door From To
Thranarack Shoreline Road (Tantallon) A small pub (Thranarack)
1s
Nepeth Shoreline Road (Tantallon) Nepeth, intersection of Merchant, Knight and Library (Nepeth)
2s
Drow tome Tower hall (Tantallon) In a small chamber (Manspiders)
3w 1s 1w 1u
Romaf Main Street (w,e,n,s) (Tantallon) The Smoking Roc (Infidian)
6w
Jaochi Main Street (w,e,n,s) (Tantallon) Jaochi
1w
Hobbitat Shop A small bait and tackle shop (Tantallon) Hobbitat Shop (Hobbitat)
2e 1n 33n ne e

Full door list

Door From To
Artificers At a cozy firepit (Tantallon) Artificer Hall (Drakhiya)
6w 2n 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se
Andeli Tantallon shop (Tantallon) Andeli shop (Andeli)
1w 1n Andeli shop
Uena Village Centre (Tantallon) Supply room of the temple (Iceforge Clan Forge)
3w
Misha East Village Crossroads (Tantallon) Banquet hall (Nepeth)
Rangers Glory Walk (Tantallon) Ranger Camp (northern Anguish)
1n
Thranarack Shoreline Road (Tantallon) A small pub (Thranarack)
1s
Nepeth Shoreline Road (Tantallon) Nepeth, intersection of Merchant, Knight and Library (Nepeth)
2s
Shapeshifters Rickety quay (Tantallon) A sheltered glade in the forest (southern Anguish)
1e
SE Isle A hole in the wall rental agency (Tantallon) (SE Isle)
2e d 1n where the Atlantis drops you off
Gwot Harbour (Tantallon) At a reed debris hut (northern Infidian)
2e 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock)
Infidian dock Wharf (Tantallon) Light forest (southern Infidian)
2e 1d where Diggan drops you off
Monks Library of Artifice (Drakhiya) Temple, Peaceful Courtyard (Neville)
12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se
NW Corner Artificer's Shop (Drakhiya) On a bonechilling glacier (Anguish Tundra)
12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw
Drow tome Tower hall (Tantallon) In a small chamber (Manspiders)
3w 1s 1w 1u
Snowfolk Igloo Deteriorated hut (Tantallon) Snowfolk guild hall (Anguish Tundra)
3s 1w 1n 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo
Romaf Main Street (Tantallon) The Smoking Roc (Infidian)
6w