Difference between revisions of "Ddoors"
From Ancient Anguish Mud Wiki - AAwiki
(Removed mages that were inactive for many months) |
(I'm not sure that the missing 'brief' descriptions were causing misplaced doors, as most door mages know them by heart -- I am certain however that some mages were intentionally moving the doors for fun... They literally said so on the Geo line ->) |
||
Line 65: | Line 65: | ||
Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n). | Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n). | ||
− | == | + | == Door List == |
+ | The list below is the same as the one above, but this list uses the brief mode view of the room where the door connects from, and goes to. This can be helpful to some mages that tend to get lost and aren't quite sure if the room they are in is the correct one to place the door. You can toggle between brief mode and verbose mode in-game by typing 'brief' to toggle it back and forth. If you type 'look' you'll always see the verbose description of the room no matter what view you are using, and if you type 'view' you will see the brief description of the room you are in, regardless of what view you are using. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Door !! From !! To | + | ! Door !! Area !! From !! To |
|- | |- | ||
− | | | + | | 1e || shapeshifter enclave || Rickety quay (e,w) || A sheltered glade in the forest (n,e,s,w) |
|- | |- | ||
− | | | + | | 1n || ranger camp || Glory Walk (n,e,s) || Ranger Camp (out,tent) |
|- | |- | ||
− | | | + | | 1s || thranarack pub || Shoreline Road (n,s) || A small pub (e) |
|- | |- | ||
− | | | + | | 1se of artificer hall || neville (monk garden) || Library of Artifice (nw) || Temple, Peaceful Courtyard (s,n) |
|- | |- | ||
− | | | + | | 1sw of artificer hall || anguish (coordinates -17,60) || Artificer's Shop (ne) || On a bonechilling glacier (s,e,w) |
|- | |- | ||
− | | | + | | 1w || jaochi hall || Main Street (n,e,w,s) || A thatched hut (w) |
|- | |- | ||
− | | | + | | 1w, 1n || andeli castle shoppe || Shop (s,w) || Andeli Castle Shoppe (e) |
|- | |- | ||
− | | || | + | | 2e || gwot's camp (gwot) || Harbour (n,w,s,d) || At a reed debris hut (se,enter) |
|- | |- | ||
− | | | + | | 2e, 1d || infidian (outside factor's hut) || Wharf (u,n) || Light forest (n,e,w) |
|- | |- | ||
− | | 1n || | + | | 2e, 1d, 1n || southeastern isle (harbour) || A hole in the wall rental agency (s,w) || SE Isle harbour (n,e) |
|- | |- | ||
− | | | + | | 2e, 1n || hobbitat shop || A small bait and tackle shop (s) || The Hobbitat shop (w) |
|- | |- | ||
− | | | + | | 2n || duender (the waving blade) || Glory Walk (n,s,w) || <Player Shop> (s,w) |
|- | |- | ||
− | | | + | | 2s || nepeth (intersection) || Shoreline Road (n,s) || Nepeth, intersection of Merchant, Knight and Library (n,e,s,w) |
|- | |- | ||
− | | | + | | 2s, enter alley || aalgirzst (rench made) || A narrow alley (e) || <Player Shop> (e,w) |
|- | |- | ||
− | | | + | | 2w || fallan (falcons crest) || Main Street (w,e) || <Player Shop> (ne,w) |
− | |||
− | |||
|- | |- | ||
− | | | + | | 3n || hobbitat habit || Glory Walk (n,s) || <Player Shop> (n,s) |
|- | |- | ||
− | | | + | | 3s || norton (norton knick knacks) || Shoreline Road (n,s,w) || <Player Shop> (e,w) |
|- | |- | ||
− | | | + | | 3s, 1w, 1n || anguish (outside snowfolk guild) || Deteriorated hut (n,s) || Snowfolk guild hall (out,n) |
|- | |- | ||
− | | | + | | 3w || iceforge clan (uena) || Village Centre (n,e,w,s) || Supply room of the temple (e) |
|- | |- | ||
− | | | + | | 3w, 1s, 1w, 1u || manspider caves (drowgar tome) || Tower hall (d) || In a small chamber (e) |
|- | |- | ||
− | | | + | | 4w || arcadia (rustic fares) || Main Street (e,w) || <Player Shop> (se,w) |
|- | |- | ||
− | | | + | | 5w || gemynd (peaceful rest) || Trader Lane (n,w,e,s) || <Player Shop> (w,e) |
|- | |- | ||
− | | | + | | 6w || smoking roc || Main Street (w,e,n,s) || The Smoking Roc (out) |
+ | |- | ||
+ | | 6w, 2n || artificer hall || At a cozy firepit (s) || Artificer Hall (ne,se,sw,nw,d) | ||
+ | |- | ||
+ | | x-roads || nepeth (misha) || East Village Crossroads (n,e,s,w) || Banquet hall (w,s) | ||
|} | |} | ||
Revision as of 19:14, 12 December 2019
The shimmering blue doors, also called "dimensional doors" or "ddoor" for short, are usually scattered around Tantallon and are put there by Mages after each reboot. The doors create a link between two places so that players can travel around quickly. Although doors can be dispelled it is frowned upon and could result in consequences with the law team. Not all of the doors are commonly used and some may only be created at the discretion of the Mage.
Contents
Door Mages
It is quite costly for Mages to create these doors and cast permanency on them since it requires huge amounts of spellpoints and the rare nightshade reagent. If you enjoy using these doors please help the Mages that create them by donating coins and nightshade to any of the active, known door Mages. The door Mages are listed below in alphabetical order.
Brynna, Boofy, Fenja, Greycloak, Kepler, Mithran, Mundungu, Raederle, Wittigo, Wussmage, Xaedra, Zayvin
Door List
Door | Area | Directions |
---|---|---|
1e | shapeshifter enclave | 11s, 17w, 6s, 1e, 1s, 12e, 11s, 3e |
1n | ranger camp | 31n, 9w, 10n, 16e, 1s, enter camp |
1s | thranarack pub | 31n, 9w, 3n, 4w, 3n, 1w |
1se of artificer hall | neville (monk garden) | 13n, 3e, 4n, 1e, 2n |
1sw of artificer hall | anguish (coordinates -17,60) | 31n, 9w, 10n, 8w, 25n |
1w | jaochi hall | 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 11n, 1e, 10n, 7e, 5n, 2w, 1n, 3u, 2e |
1w, 1n | andeli castle shoppe | 31n, 9w, (quest area) |
2e | gwot's camp (gwot) | 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 25n, 1w, 1n, 6w, 1nw |
2e, 1d | infidian (outside factor's hut) | 3w, 2n, charter infidian, 2s, 5e, 1d, enter lancer |
2e, 1d, 1n | southeastern isle (harbour) | 2e, 1d, wait for the ship atlantis to arrive, enter atlantis, wait to sail and dock at destination, leave ship |
2e, 1n | hobbitat shop | 33n, 1ne, 1e |
2n | duender (the waving blade) | 11s, 17w, 6s, 1e, 1s, 1sw, 1w, 1n |
2s | nepeth (intersection) | 13n, 6w, 3n |
2s, enter alley | aalgirzst (rench made) | 20n, 8w, 1s, 1w, 1s, 2w, 1n, 23w, 1n, 3w, 1n, 1w, 3n, 1e |
2w | fallan (falcons crest) | 2e, 1d, enter door, 1w, 15n, 3e, 6n, 8e, 6n, 4e, 1sw |
3n | hobbitat habit | 33n, 1ne, 2n, 1e, 1ne, 1s |
3s | norton knick knacks | 31n, 9w, 10n, 17e, 6n, 2e, 4ne, 1n, 1w |
3s, 1w, 1n | anguish (outside snowfolk guild) | 31n, 9w, 10n, 8w, 24n, 10e, 5s, 6e, 2s, 4e, 3n |
3w | iceforge clan (uena) | 31n, 9w, 10n, 8w, 20n, 6e, 5s, 6e, 1ne, 2e, 1se, 4e, 1s, 1w, 2n, 1u, 1n, open n, 1n |
3w, 1s, 1w, 1u | manspider caves (drowgar tome) | 11s, 17w, 6s, 1e, 1s, 8e, 14s, 1w, 1se, (see notes below) |
4w | arcadia (rustic fares) | 24n, 9w, 1nw |
5w | gemynd (peaceful rest) | 2e, 1d, enter door, 1w, 15n, 3e, 3n, 1w, 1sw, 1nw, 1w, 1sw, 1w, 2n, 1e |
6w | smoking roc | 2e, 1d, enter door, 17e, 17n, 6w, 1s, 2w, 1s, enter |
6w, 2n | artificer hall | 11s, 17w, 6s, 1e, 1s, 12e, 11s, 1e, 11s, 4w, 1s, 1w, 2s, 2w, 1s, 1w, 2nw, 1sw, 1se |
x-roads | nepeth (misha) | 13n, 6w, 10n, open n, 1n, open e, 2e, 2n |
Notes
Drowgar Tome: enter cleft, enter hole (you'll randomly land in a western room), stand, travel 1sw from the 3-way junction, jump down, stand, enter crack, say train, enter crack, climb handholds, 1ne, 3e, 1d, 4e, 1s, search eggshells, get egg, 1n, 1w, 1s, open curtain, 1s, say spy, 1w, give egg to shettal, 2w (entrance: 3e, 2n, 3w, 2u, push rock, stand, 1n).
Door List
The list below is the same as the one above, but this list uses the brief mode view of the room where the door connects from, and goes to. This can be helpful to some mages that tend to get lost and aren't quite sure if the room they are in is the correct one to place the door. You can toggle between brief mode and verbose mode in-game by typing 'brief' to toggle it back and forth. If you type 'look' you'll always see the verbose description of the room no matter what view you are using, and if you type 'view' you will see the brief description of the room you are in, regardless of what view you are using.
Door | Area | From | To |
---|---|---|---|
1e | shapeshifter enclave | Rickety quay (e,w) | A sheltered glade in the forest (n,e,s,w) |
1n | ranger camp | Glory Walk (n,e,s) | Ranger Camp (out,tent) |
1s | thranarack pub | Shoreline Road (n,s) | A small pub (e) |
1se of artificer hall | neville (monk garden) | Library of Artifice (nw) | Temple, Peaceful Courtyard (s,n) |
1sw of artificer hall | anguish (coordinates -17,60) | Artificer's Shop (ne) | On a bonechilling glacier (s,e,w) |
1w | jaochi hall | Main Street (n,e,w,s) | A thatched hut (w) |
1w, 1n | andeli castle shoppe | Shop (s,w) | Andeli Castle Shoppe (e) |
2e | gwot's camp (gwot) | Harbour (n,w,s,d) | At a reed debris hut (se,enter) |
2e, 1d | infidian (outside factor's hut) | Wharf (u,n) | Light forest (n,e,w) |
2e, 1d, 1n | southeastern isle (harbour) | A hole in the wall rental agency (s,w) | SE Isle harbour (n,e) |
2e, 1n | hobbitat shop | A small bait and tackle shop (s) | The Hobbitat shop (w) |
2n | duender (the waving blade) | Glory Walk (n,s,w) | <Player Shop> (s,w) |
2s | nepeth (intersection) | Shoreline Road (n,s) | Nepeth, intersection of Merchant, Knight and Library (n,e,s,w) |
2s, enter alley | aalgirzst (rench made) | A narrow alley (e) | <Player Shop> (e,w) |
2w | fallan (falcons crest) | Main Street (w,e) | <Player Shop> (ne,w) |
3n | hobbitat habit | Glory Walk (n,s) | <Player Shop> (n,s) |
3s | norton (norton knick knacks) | Shoreline Road (n,s,w) | <Player Shop> (e,w) |
3s, 1w, 1n | anguish (outside snowfolk guild) | Deteriorated hut (n,s) | Snowfolk guild hall (out,n) |
3w | iceforge clan (uena) | Village Centre (n,e,w,s) | Supply room of the temple (e) |
3w, 1s, 1w, 1u | manspider caves (drowgar tome) | Tower hall (d) | In a small chamber (e) |
4w | arcadia (rustic fares) | Main Street (e,w) | <Player Shop> (se,w) |
5w | gemynd (peaceful rest) | Trader Lane (n,w,e,s) | <Player Shop> (w,e) |
6w | smoking roc | Main Street (w,e,n,s) | The Smoking Roc (out) |
6w, 2n | artificer hall | At a cozy firepit (s) | Artificer Hall (ne,se,sw,nw,d) |
x-roads | nepeth (misha) | East Village Crossroads (n,e,s,w) | Banquet hall (w,s) |
Shop doors (Verbose to help door mages)
Door | From | To |
---|---|---|
Hobbitat Habit (smokes) Owner: TeDdyBEar | Glory Walk (Tantallon) | Hobbitat Habit (Hobbitat) |
3n | 33n ne 2n e ne s | |
The Waving Blade (Alcohol) Owner: Halawen | Glory Walk (Tantallon) | The Waving Blade (Duender) |
2n | 12w 4s 12w 6s 1e 1s 1sw 1w 1n | |
Rench Made (smokes) Owner: RaFeL | A narrow alley (Tantallon) | Rench Made (Aalgirzst) |
2s enter alley | ||
Thirsty Dwarf (soft drink) Owner: WINter | (currently no door) | Thirsty Dwarf (Thranarack) |
(no door as the Thranarack is so close) | 31n 9w 2n 4w 5n 2w 1s | |
Falcons Crest (medicinals) Owner: SwiftEye | Main Street (Tantallon) | Falcons Crest (Fallan) |
2w | 1w, 15n, 3e, 2n, 5e, 10n, 7e, 1sw (from Infidian dock) or 1se, 6e, 1s, 1e, 19s, 4e, 1sw (from Gwot)
| |
Rustic Fares (food/meat) Owner: Potus | Main Street (Tantallon) | (Arcadia) |
4w | 24n 9w 1nw | |
Peaceful Rest (food/meat) Owner: Raze | Main Street (Tantallon) | (Gemynd) |
5w | (from Infidian door) w 15n 3e 3n w sw nw w sw w 2n e | |
Mercy Medicinals (medicinals) Owner: Zwr | (currently no door) | Mercy Medicinals (Neville) |
(no door as Neville is so close) | 10n 3e 5n 3e 1s | |
Norton Knick Knacks (soft drink) Owner: Elina | Shoreline Road | Norton Knick Knacks (Norton Village) |
3s | 31n 9w 10n 17e 6n 2e 4ne n w |
Other doors
Door | From | To |
---|---|---|
Thranarack | Shoreline Road (Tantallon) | A small pub (Thranarack) |
1s | ||
Nepeth | Shoreline Road (Tantallon) | Nepeth, intersection of Merchant, Knight and Library (Nepeth) |
2s | ||
Drow tome | Tower hall (Tantallon) | In a small chamber (Manspiders) |
3w 1s 1w 1u | ||
Romaf | Main Street (w,e,n,s) (Tantallon) | The Smoking Roc (Infidian) |
6w | ||
Jaochi | Main Street (w,e,n,s) (Tantallon) | Jaochi |
1w | ||
Hobbitat Shop | A small bait and tackle shop (Tantallon) | Hobbitat Shop (Hobbitat) |
2e 1n | 33n ne e |
Full door list
Door | From | To |
---|---|---|
Artificers | At a cozy firepit (Tantallon) | Artificer Hall (Drakhiya) |
6w 2n | 12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se | |
Andeli | Tantallon shop (Tantallon) | Andeli shop (Andeli) |
1w 1n | Andeli shop | |
Uena | Village Centre (Tantallon) | Supply room of the temple (Iceforge Clan Forge) |
3w | ||
Misha | East Village Crossroads (Tantallon) | Banquet hall (Nepeth) |
Rangers | Glory Walk (Tantallon) | Ranger Camp (northern Anguish) |
1n | ||
Thranarack | Shoreline Road (Tantallon) | A small pub (Thranarack) |
1s | ||
Nepeth | Shoreline Road (Tantallon) | Nepeth, intersection of Merchant, Knight and Library (Nepeth) |
2s | ||
Shapeshifters | Rickety quay (Tantallon) | A sheltered glade in the forest (southern Anguish) |
1e | ||
SE Isle | A hole in the wall rental agency (Tantallon) | (SE Isle) |
2e d 1n | where the Atlantis drops you off | |
Gwot | Harbour (Tantallon) | At a reed debris hut (northern Infidian) |
2e | 1w 15n 3e 6n 8e 25n 1w 1n 6w nw (from Infidian dock) | |
Infidian dock | Wharf (Tantallon) | Light forest (southern Infidian) |
2e 1d | where Diggan drops you off | |
Monks | Library of Artifice (Drakhiya) | Temple, Peaceful Courtyard (Neville) |
12w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 2se | ||
NW Corner | Artificer's Shop (Drakhiya) | On a bonechilling glacier (Anguish Tundra) |
12 w 4s 12w 6s 1e 1s 12e 11s 1e 11s 4w 1s 1w 2s 4w 1s 1e 4ne 2se 1sw 1se 1sw | ||
Drow tome | Tower hall (Tantallon) | In a small chamber (Manspiders) |
3w 1s 1w 1u | ||
Snowfolk Igloo | Deteriorated hut (Tantallon) | Snowfolk guild hall (Anguish Tundra) |
3s 1w 1n | 31n 9w 10n 8w 25n 11e 4s 5e 4s 4e 3n enter igloo | |
Romaf | Main Street (Tantallon) | The Smoking Roc (Infidian) |
6w |