Carcera Camp
From Ancient Anguish Mud Wiki - AAwiki
Fast Facts
| Coder: | Piper |
| Continent: | Anguish |
| Directions: | 31n 7w 2s
10s 11w 4s 31n 9w 10n 16e 2n 2w 31n 9w 10n 6e 7n 5w 2n 2w n |
| Loot: | Rated 1 out of 6 $$$$$$ |
| Suitable: | Low-High Level Area |
| Difficulty: | Rated 4 out of 6 ☠☠☠☠☠☠ |
Blurb
The second favourite trainer of all!
Training with Carcera
Carcera functions a bit like Zhou, only with a twist. While alive, he can help you raise your skill, and without Zhou's 15-20 skill point 'cap', by trading skill points from other, related, presumably less useful skills. Also, you can use the two in conjunction, by raising related skills with Zhou to a certain point, then 'trading' them to Carcera. Generally, it's at a 2:1 ratio, though I believe this is not always the case.
The big drawback here is that he won't raise a skill unless you're taking points from a skill of greater value. For example, if your staff skill is at 25, he won't take away from any skill lower to 25. Also, he will not raise Exotic skill--it is too different from any other skill.
It is worth noting that Carcera will go to sleep around 10pm. So at times you won't be able to find him anywhere.
NPCs
| NPC | Race | Level | Aim | Smitable | Experience | NPC Count | Alignment |
|---|---|---|---|---|---|---|---|
| Carcera | Human | 19 | None | no | 8867 | 1 | Nice |
Weapons
| Weapon | Type | Skill | Wt. | Str | NPC | Damage | Parry | Handed |
|---|---|---|---|---|---|---|---|---|
| Dark Bow | Staff | 15-20 | Carcera | Average | Poor | Two Handed | ||
| A wicked half-moon bladed axe | Two handed axe | 55-65 | 6 | >10 | Carcera | Greater than Average | Fine | Two Handed |