Carcera Camp
From Ancient Anguish Mud Wiki - AAwiki
Fast Facts
Coder: | Piper |
Continent: | Anguish |
Directions: | 31n 7w 2s
10s 11w 4s 31n 9w 10n 16e 2n 2w 31n 9w 10n 6e 7n 5w 2n 2w n |
Loot: | Rated 1 out of 6 $$$$$$ |
Suitable: | Low-High Level Area |
Difficulty: | Rated 4 out of 6 ☠☠☠☠☠☠ |
Blurb
The second favourite trainer of all!
Training with Carcera
Carcera functions a bit like Zhou, only with a twist. While alive, he can help you raise your skill, and without Zhou's 15-20 skill point 'cap', by trading skill points from other, related, presumably less useful skills. Also, you can use the two in conjunction, by raising related skills with Zhou to a certain point, then 'trading' them to Carcera. Generally, it's at a 2:1 ratio, though I believe this is not always the case.
The big drawback here is that he won't raise a skill unless you're taking points from a skill of greater value. For example, if your staff skill is at 25, he won't take away from any skill lower to 25. Also, he will not raise Exotic skill--it is too different from any other skill.
It is worth noting that Carcera will go to sleep around 10pm. So at times you won't be able to find him anywhere.
NPCs
NPC | Race | Level | Aim | Smitable | Experience | NPC Count | Alignment |
---|---|---|---|---|---|---|---|
Carcera | Human | 19 | None | no | 8867 | 1 | Nice |
Weapons
Weapon | Type | Skill | Wt. | Str | NPC | Damage | Parry | Handed |
---|---|---|---|---|---|---|---|---|
Dark Bow | Staff | 15-20 | Carcera | Average | Poor | Two Handed | ||
A wicked half-moon bladed axe | Two handed axe | 55-65 | 6 | >10 | Carcera | Greater than Average | Fine | Two Handed |