Library of Ellisian Dae
From Ancient Anguish Mud Wiki - AAwiki
Fast Facts
| Coder: | Pris |
| Continent: | Anguish |
| Directions: | |
| Loot: | Rated 6 out of 6 / $$$$$$ |
| Suitable: | High Level Area |
| Difficulty: | Rated 5 out of 6 / ☠☠☠☠☠☠ |
Blurb
Something for just about everyone! Try not to slip on the bridge..
NPCs
| NPC | Race | Level | Aim | Smitable | Experience | NPC Count | Alignment |
|---|
Weapons
| Weapon | Type | Skill | Wt. | Str | NPC | Damage | Parry | Handed |
|---|
Armour
| Name | Armour Slots | Eval | Weight | More effect | Less effect | Lockerable | Total AC | NPC |
|---|---|---|---|---|---|---|---|---|
| Helm | Head | Fine | 3 | Crush | Pierce | No | ||
| Breastplate | Heavy Body | Fine | 3 | Crush | Pierce | No | ||
| Vambraces | Arms | Fine | 3 | Crush | Pierce | No | ||
| Greaves | Legs | Fine | 3 | Crush | Pierce | No | ||
| Armet | Head/Neck | Fine/Adequate | 5 | Crush | Pierce | No | ||
| Cap | Head | Adequate | 2 | Slash | Crush | Yes | ||
| Coif | Head/Neck | Adequate/Poor | 4 | Slash | Crush | Yes | ||
| Gorget | Neck | Adequate | 2 | Slash | Crush | Yes | ||
| Hauberk | Heavy Body/Arms | Adequate/Adequate | 5 | Crush | Pierce | Yes | ||
| Shirt | Heavy Body | Adequate | 2 | Slash | Crush | Yes | ||
| Bracers | Arms | Adequate | 2 | Slash | Crush | Yes | ||
| Sabbatons | Feet | Adequate | 2 | Crush | Pierce | Yes | ||
| Gauntlets | Hands | Adequate | 2 | Crush | Pierce | Yes | ||
| Leggings | Legs | Adequate | 2 | Slash | Crush | Yes | ||
| Cloak | Light Body | Poor | 1 | Slash | Crush | Yes | ||
| Collar | Neck | Poor | 1 | Slash | Crush | Yes | ||
| Boots | Feet | Poor | 1 | Slash | Crush | Yes | ||
| Gloves | Hands | Poor | 1 | Slash | Crush | Yes | ||
| a radiant cloak** | Light Body | Poor | 1 | Slash | Crush | ? | ||
| boots of the stag** | Feet | Poor | 1 | Slash | Crush | ? |
- Radiant cloak Seems to switch protection based on what dmg you're receiving, "The radiant cloak hardens itself against crushing attacks." Eval seemed unchanged
- Boots of the stag seem to give some boost at beginning of combat after a moving an unknown number of rooms
Note that most of the armour shows up as just "a collar" for example and have to be identified to figure out what they are.
Still works if not ID'd.
More information on each effect below
| Item | Description |
|---|---|
| Guardian | Extra defense |
| Nimbleness | Weighs 1 less, helps dodge |
| Accuracy | Random accuracy bonuses in combat |
| Stamina | Extra carry, +1 for most, +2 for Non-lockerable |
| Triumph | Heals 5 on kill, super heavy for magic tolerance |
| Brutality | Random damage bonuses in combat |
| Cleansing | Slowly cleanses |
| Shielding | Magic resist |
| Expertise | Gives small + to current weapon skill |
Miscellaneous Equipment
| Item | Description |
|---|---|
| a radiant bag | Maybe reduces better if everything in it is small? i.e. good for heals? real testing needed |